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Generic Object System

Error handling and Debugging

The error handling mechanism works on the basis that all [1] functions are passed a pointer to an error code variable, s_erc, as a function parameter. If an error occurred during function execution, then the function can set an appropriate error code in this pointer. This of course requires us to check everything everywhere. Basically, this consists of assuming that every function call might fail for some reason. This scheme is simple, easy to understand, straightforward to implement and it is transparent, there are no setjmp/longjmp type macros that might hide implementation detail and make debugging a nightmare. It doesn’t require runtime support, is highly portable, and supports multiple-threads by requiring only the most basic synchronisation primitives in most code. However, it demands discipline and commitment to check all function calls when writing, and maintaining code.

See Error handling and debugging C API for a detailed description of the API.

Example

Lets look at basic example showing the workings of the error handling system:

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#include "speect.h"


int main(void)
{
    s_erc error = S_SUCCESS; /* start of with a clean slate */
    size_t word_length;


    /* initialize speect */
    error = speect_init(NULL);
    if (error != S_SUCCESS)
    {
        printf("Failed to initialize Speect\n");
        return 1;
    }

    /* get the length (number of characters) of the given word. */
    word_length = s_strlen("こんにちは", &error);
    if (S_CHK_ERR(&error, S_CONTERR,
                  "main",
                  "Call to \"s_strlen\" failed"))
    {
        speect_quit();
        return 1;
    }
    else
    {
        printf("the length (number of characters) of 'こんにちは' is %lu\n", (unsigned long)word_length);
    }

    /* quit speect */
    error = speect_quit();
    if (error != S_SUCCESS)
    {
        printf("Call to 'speect_quit' failed\n");
        return 1;
    }

    return 0;
}

Line 6 defines the error return code variable, s_erc, and initializes it to S_SUCCESS. This initialization setting can also be achieved with the S_CLR_ERR macro. In lines 11-16 Speect is initialized and an error code is returned and checked.

Line 19 calls the s_strlen() function, with a string and the memory location of the error code (&error). If an error occurs in the s_strlen() function, it sets the error return code variable, which is then check by the S_CHK_ERR macro in line 20. The S_CHK_ERR macro takes as arguments the memory location of the error return code, a new error code (type s_erc), which can be used to add context, this function name, and a string describing the error that occurred. This string can include formatted printf style arguments.

One can use the S_CTX_ERR macro for setting known context errors inside functions. We can for example define s_strlen as follows:

size_t s_strlen(const char *s, s_erc *error)
{
    S_CLR_ERR(error);

    if (s == NULL)
    {
        S_CTX_ERR(error, S_ARGERROR,
                  "s_strlen", "Argument \"s\" is NULL");
        return 0;
    }

    ...

Which checks if the input argument s is valid, and if not sets a context error (S_ARGERROR) with the same arguments as described for S_CHK_ERR above. Calling functions of s_strlen with invalid arguments can now check which error occurred with S_CHK_ERR.

This simple style of error checking allows all calling functions to check the error return codes of called functions and take appropriate action based on the error code. Each calling function can then add context to the error and in turn set an error code for it’s calling function again, thereby giving a detailed trace from the origin of the error to the source of the error.

The error handling system as described enables one to create a detailed “backtrace” that has been logged to some or other place, and therefore makes development and bug tracking a much easier task.

A more detailed example of the error handling mechanism can be found at speect/engine/examples/base/errdbg/errdbg_example.c, or error handling and debugging example.

Disable

The Error Handling And Debugging module can be disabled with the ERROR_HANDLING CMake build time switch. This will bypass the system, and no errors will be checked for or logged.

[1]There are a few exceptions to this rule, especially where errors might occur before the Error Handling And Debugging module has been initialized.